1. App Store / Play Store listing
Fully ASO-optimized. Nothing to add.
2. Onboarding & permissions
- The app asks for notifications the second it opens, then right away for camera/video. Too soon – some people find it weird to give permissions before seeing anything. Move both later.
- Best moment for the camera permission: when someone taps QR or add a photo while joining or adding a pet.
- Intro screens show the 3 core features well. The pill at the top doesn't do anything and feels a bit AI-generated.
- Login comes immediately. Fine for me, but asking people to sign up before they've seen anything will put some off.
- Google sign-up works.
- Join a pet / Add a new pet – very good. One clear decision.
3. Pet profile setup
- Done in under 30 seconds. Exactly what you want.
- Breed list + "Other" works. Put Other at the bottom (people expect it last) and maybe explain why these breeds are shown.
- Birthday date picker is better than the Android native one.
- lb/kg option – very good.
4. Home screen
- Clean, clear and readable everywhere. Large buttons, great feel.
- The empty state ("No tasks scheduled today") needs an add button so it's clear what to do.
- Aim for one main CTA.
- The plus button in Schedule opens the same thing as Quick Actions. Put it on Home too and drop the Quick Actions section. One plus → quick action / schedule / expense…
5. Feeding schedules & logging
- Food, walks etc. work well.
- Only ask people to log what you actually need right now – more data clutters the app.
- Portion amount: add +/− buttons so people don't have to type it every time.
6. Care reminders & notifications
- Walk reminder works.
- Too many notifications. I get one every time I log something. Only notify for a missed or upcoming schedule, or when someone else logs something.
7. Family sharing & premium
- Invite member as premium is the right way to monetize.
- But the premium message has no upgrade link – I had to find it in my profile. If someone hits a paywall through their own action, take them straight to the upgrade.
- Pricing tip: free for one person, charge per added family member.
- Please release on iOS – families never all use the same OS. Can't wait to test it with mine.
8. Expenses
Works fine. Probably not a major part of the app.
9. Bugs & dead ends
- Main blocker – "The end date cannot be in the past": logging a meal for later today (e.g. 5 min from now) says the date is in the past. It isn't. Only seems to happen when creating – editing my walk to today worked. To reproduce: log food for later today. This blocks almost all logging.
- Log now vs. schedule: first-time users log what they just did. Let them, then ask "Schedule this for next time?"
- Can't reopen tasks: I completed a walk in 3 seconds to test it and couldn't reopen it. Same for skip/start. Every action needs to be reversible.
- Too many notifications (see 6).
- No upgrade link on the paywall (see 7).
10. Where the real value is: delegation
I have a family of 6. Right now we coordinate the dog in WhatsApp: "Who can do this? I'll do that." Messy and nothing gets tracked.
- Assign tasks (walk, feeding) to a family member.
- Remind people when they don't do it, and let them swap.
- Stats: who walked the dog the most? Ends the "I did it last time" discussions.
- Flexible times: people walk "around lunch," not exactly at 1:00.
- Optional: availability per person and goals (e.g. 1 hour of walking a day).
Look at how a family handles this in a group chat and turn that into the app.
Bottom line
Right concept, really good UI. Fix the date bug and the dead ends, and go all-in on responsibility delegation – that's what would make my family use it every day.

